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Vanilla wounding system kicks in often #1354
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something else is probably setDamage'ing the units which isn't triggering handleDamage. I don't really see a way around this. @Glowbal |
Other easy step to reproduce:
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If it's only on non vanilla units it screams broken hitpoints. |
RHS uses their own hitpoint system, I bet that's causing it. @gienkov can you verify it happens with vanilla units as well? |
Tested on NATO now so on vanilla too. |
I got it recorded and its uploading (very slowly). |
I've got the same problem only on cba and ace. |
Vid number 1 https://youtu.be/xT3p4PYarNQ |
Vid number 2 http://youtu.be/6oRK-r8JwDI |
ace_medical_handleDamage had unmatched {}, so I don't think any code was running in that function. Should be fixed with 8fd0aef |
It's not. |
I think this line doesn't kick in:
File: fnc_handleDamage_advancedSetDamage.sqf |
We have found that the PAK treats vanilla wounds. |
Couse PAK heals everything and sets player damage to 0 but i think PAK does not solve this issue. |
Either the handleDamage event handler has some loop holes or BIS/CBA has. |
This should now be fixed. |
The group I play with usually uses adv. Medical and we're still often getting "vanilla wounded" along with ace wounds. Happens from taking terrain damage, vehicle damage, explosions and getting shot. We're using RHS units and a bunch of addon weapons. |
@DoktorLednik It hasn't been released yet. |
ACE3 Version: 3.0.1
Mods:
Placed ACE3 Modules:
Description:
We had so far many situations, when player after being hit by bullets, or for example smashing on the ground on parachute were often hurt from both ACE3 Adv. medical and vanilla wounding system. Happened so far on both BWMod soldiers and RHS ones. I even tried gear up vanilla NATO to be 1:1 BWMod soldiers or RHS ones, didn't work. It's problematic cause players often complain that they are still hurt even when they are completely healed (ACE3 wounding). Only way to overcome this is to heal up by using vanilla actions near vanilla medevac vehicle. Seems to happen only on MP.
Steps to reproduce:
Where did the issue occur?
"Multiplayer"
RPT log file:
Well nothing related to medical inside mine. It just happens...
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