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Common - Block radio status effect without blocking direct voice (ACRE) #8659
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Merged in ACRE2. |
would just changing the variable here not block voices for unconscious players? If the variable name is to be believed it won't stop players from talking while unconscious wouldn't it? |
No. This is just the |
Merge or wait for ACRE2 to have it in a release? |
this is really subjective |
had a play around yesterday (not realizing the ACRE change needed to go through) and ran into the issue of players being able to talk while unconscious, the setVolume function handles incoming sounds not outgoing.
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See |
ref IDI-Systems/acre2#1159 (will need to wait for next acre release)