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Releases: adamcirillo/ExtendedAngels

0.5.0

13 Aug 00:52
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Features:
  - Recipes have been reworked to be in-line with current Angel's recipes, and make use of higher tier materials where appropriate
  - Technologies have had their time requirements updated to be more in-line with current Angel's technologies (15s -> 30s)
  - Angel's Bioprocessing minimum required version now 0.7.20
Changes:
  - Angel's Bioprocessing 0.7.20 adds an Algae farm 4; as such the Algae farm 4 added by this mod has been changed to the Algae farm 5
    - No migration of existing algae farm 4s will be attempted to avoid collisions with Angel's Bioprocessing
Bugfixes:
  - Updated the API call to Angel's Industries for `add_minable_results`, fixing a startup error
Locale:
  - Added localization for Russian

0.4.1

21 Mar 09:00
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Bugfixes:

  • Fixed startup errors related to disabling warehouses while using Angel's Addons - Storage Options

0.4.0

21 Mar 04:24
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Features:

  • Added setting "Adjust icon ordering" to improve sort order of buildings in Angel's Petrochemical Processing and Angel's Bioprocessing mods, default on

Changes:

  • Substantial code cleanup and rework of entity creation
  • Updated how Angel numerals are handled; supports upcoming numeral rework in Angel's mods
  • Technology bio-pressing-2 now handles upcoming changes in Angel's Bioprocessing
  • Locale updates to conform to upcoming locale changes in Angel's mods
  • Adjusted pollution for several refining, petrochemical and bioprocessing buildings added by this mod to be in-line with Angel's pollution values
  • Addjusted energy usage for several refining, petrochemical buildings to correct some inconsistencies with scaling
  • Adjusted module slot count for bioprocessing buildings added by this mod to 2 (inherited) to be in line with changes to Angel's Bioprocessing regarding modules
  • Corrected tier color progression for refining structures
  • Removed version numbers from dependency