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Container images for running packaged UE4 projects

The various tags of the adamrehn/ue4-runtime image provide minimal, pre-configured environments for running packaged Unreal Engine projects with full GPU acceleration via the NVIDIA Container Toolkit. (For more details on the NVIDIA Container Toolkit, see the NVIDIA Container Toolkit primer on the Unreal Containers community hub.) Note that these images will work with packaged Linux builds from any source, not just builds packaged using the container images from the ue4-docker project.

Both OpenGL+Vulkan and OpenGL+Vulkan+CUDA variants are provided. Each image variant is also available in a configuration with VirtualGL bundled for displaying the output of OpenGL applications using the host system's display. See the section Using the VirtualGL images for usage details.

For details on using these images to perform cloud rendering via the NVIDIA Container Toolkit, see the Cloud rendering guide on the Unreal Containers community hub. There are also example Dockerfiles available that demonstrate various uses of Unreal Engine containers, including multi-stage build workflows that encapsulate packaged projects in variants of the ue4-runtime image.

Alias tags

The following tags are provided as convenient aliases for the fully-qualified tags of common image variants:

  • latest is an alias for 20.04-vulkan
  • 16.04-opengl is an alias for 16.04-vulkan
  • 18.04-opengl is an alias for 18.04-vulkan
  • 20.04-opengl is an alias for 20.04-vulkan
  • virtualgl is an alias for 20.04-vulkan-virtualgl
  • noaudio is an alias for 20.04-vulkan-noaudio
  • hostaudio is an alias for 20.04-vulkan-hostaudio

Ubuntu 20.04 tags

  • 20.04-vulkan: Ubuntu 20.04 + OpenGL + Vulkan + PulseAudio Client + PulseAudio Server
  • 20.04-cudagl11.0: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.0 + PulseAudio Client + PulseAudio Server
  • 20.04-cudagl11.0.3: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.0.3 + PulseAudio Client + PulseAudio Server
  • 20.04-cudagl11.1: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.1 + PulseAudio Client + PulseAudio Server
  • 20.04-cudagl11.1.1: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.1.1 + PulseAudio Client + PulseAudio Server
  • 20.04-cudagl11.2.0: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.2.0 + PulseAudio Client + PulseAudio Server
  • 20.04-vulkan-noaudio: Ubuntu 20.04 + OpenGL + Vulkan (no audio support)
  • 20.04-cudagl11.0-noaudio: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.0 (no audio support)
  • 20.04-cudagl11.0.3-noaudio: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.0.3 (no audio support)
  • 20.04-cudagl11.1-noaudio: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.1 (no audio support)
  • 20.04-cudagl11.1.1-noaudio: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.1.1 (no audio support)
  • 20.04-cudagl11.2.0-noaudio: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.2.0 (no audio support)
  • 20.04-vulkan-hostaudio: Ubuntu 20.04 + OpenGL + Vulkan + PulseAudio Client (uses host PulseAudio Server)
  • 20.04-cudagl11.0-hostaudio: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.0 + PulseAudio Client (uses host PulseAudio Server)
  • 20.04-cudagl11.0.3-hostaudio: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.0.3 + PulseAudio Client (uses host PulseAudio Server)
  • 20.04-cudagl11.1-hostaudio: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.1 + PulseAudio Client (uses host PulseAudio Server)
  • 20.04-cudagl11.1.1-hostaudio: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.1.1 + PulseAudio Client (uses host PulseAudio Server)
  • 20.04-cudagl11.2.0-hostaudio: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.2.0 + PulseAudio Client (uses host PulseAudio Server)
  • 20.04-vulkan-virtualgl: Ubuntu 20.04 + OpenGL + Vulkan + PulseAudio Client + PulseAudio Server + VirtualGL
  • 20.04-cudagl11.0-virtualgl: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.0 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 20.04-cudagl11.0.3-virtualgl: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.0.3 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 20.04-cudagl11.1-virtualgl: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.1 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 20.04-cudagl11.1.1-virtualgl: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.1.1 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 20.04-cudagl11.2.0-virtualgl: Ubuntu 20.04 + OpenGL + Vulkan + CUDA 11.2.0 + PulseAudio Client + PulseAudio Server + VirtualGL

Ubuntu 18.04 tags

  • 18.04-vulkan: Ubuntu 18.04 + OpenGL + Vulkan + PulseAudio Client + PulseAudio Server
  • 18.04-cudagl9.2: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 9.2 + PulseAudio Client + PulseAudio Server
  • 18.04-cudagl10.0: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.0 + PulseAudio Client + PulseAudio Server
  • 18.04-cudagl10.1: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.1 + PulseAudio Client + PulseAudio Server
  • 18.04-cudagl10.2: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.2 + PulseAudio Client + PulseAudio Server
  • 18.04-cudagl11.0: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.0 + PulseAudio Client + PulseAudio Server
  • 18.04-cudagl11.0.3: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.0.3 + PulseAudio Client + PulseAudio Server
  • 18.04-cudagl11.1: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.1 + PulseAudio Client + PulseAudio Server
  • 18.04-cudagl11.1.1: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.1.1 + PulseAudio Client + PulseAudio Server
  • 18.04-cudagl11.2.0: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.2.0 + PulseAudio Client + PulseAudio Server
  • 18.04-cudagl11.2.1: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.2.1 + PulseAudio Client + PulseAudio Server
  • 18.04-vulkan-noaudio: Ubuntu 18.04 + OpenGL + Vulkan (no audio support)
  • 18.04-cudagl9.2-noaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 9.2 (no audio support)
  • 18.04-cudagl10.0-noaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.0 (no audio support)
  • 18.04-cudagl10.1-noaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.1 (no audio support)
  • 18.04-cudagl10.2-noaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.2 (no audio support)
  • 18.04-cudagl11.0-noaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.0 (no audio support)
  • 18.04-cudagl11.0.3-noaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.0.3 (no audio support)
  • 18.04-cudagl11.1-noaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.1 (no audio support)
  • 18.04-cudagl11.1.1-noaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.1.1 (no audio support)
  • 18.04-cudagl11.2.0-noaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.2.0 (no audio support)
  • 18.04-cudagl11.2.1-noaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.2.1 (no audio support)
  • 18.04-vulkan-hostaudio: Ubuntu 18.04 + OpenGL + Vulkan + PulseAudio Client (uses host PulseAudio Server)
  • 18.04-cudagl9.2-hostaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 9.2 + PulseAudio Client (uses host PulseAudio Server)
  • 18.04-cudagl10.0-hostaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.0 + PulseAudio Client (uses host PulseAudio Server)
  • 18.04-cudagl10.1-hostaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.1 + PulseAudio Client (uses host PulseAudio Server)
  • 18.04-cudagl10.2-hostaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.2 + PulseAudio Client (uses host PulseAudio Server)
  • 18.04-cudagl11.0-hostaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.0 + PulseAudio Client (uses host PulseAudio Server)
  • 18.04-cudagl11.0.3-hostaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.0.3 + PulseAudio Client (uses host PulseAudio Server)
  • 18.04-cudagl11.1-hostaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.1 + PulseAudio Client (uses host PulseAudio Server)
  • 18.04-cudagl11.1.1-hostaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.1.1 + PulseAudio Client (uses host PulseAudio Server)
  • 18.04-cudagl11.2.0-hostaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.2.0 + PulseAudio Client (uses host PulseAudio Server)
  • 18.04-cudagl11.2.1-hostaudio: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.2.1 + PulseAudio Client (uses host PulseAudio Server)
  • 18.04-vulkan-virtualgl: Ubuntu 18.04 + OpenGL + Vulkan + PulseAudio Client + PulseAudio Server + VirtualGL
  • 18.04-cudagl9.2-virtualgl: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 9.2 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 18.04-cudagl10.0-virtualgl: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.0 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 18.04-cudagl10.1-virtualgl: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.1 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 18.04-cudagl10.2-virtualgl: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 10.2 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 18.04-cudagl11.0-virtualgl: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.0 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 18.04-cudagl11.0.3-virtualgl: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.0.3 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 18.04-cudagl11.1-virtualgl: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.1 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 18.04-cudagl11.1.1-virtualgl: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.1.1 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 18.04-cudagl11.2.0-virtualgl: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.2.0 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 18.04-cudagl11.2.1-virtualgl: Ubuntu 18.04 + OpenGL + Vulkan + CUDA 11.2.1 + PulseAudio Client + PulseAudio Server + VirtualGL

Ubuntu 16.04 tags

  • 16.04-vulkan: Ubuntu 16.04 + OpenGL + Vulkan + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl9.0: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.0 + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl9.1: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.1 + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl9.2: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.2 + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl10.0: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.0 + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl10.1: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.1 + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl10.2: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.2 + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl11.0: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.0 + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl11.0.3: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.0.3 + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl11.1: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.1 + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl11.1.1: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.1.1 + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl11.2.0: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.2.0 + PulseAudio Client + PulseAudio Server
  • 16.04-cudagl11.2.1: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.2.1 + PulseAudio Client + PulseAudio Server
  • 16.04-vulkan-noaudio: Ubuntu 16.04 + OpenGL + Vulkan (no audio support)
  • 16.04-cudagl9.0-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.0 (no audio support)
  • 16.04-cudagl9.1-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.1 (no audio support)
  • 16.04-cudagl9.2-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.2 (no audio support)
  • 16.04-cudagl10.0-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.0 (no audio support)
  • 16.04-cudagl10.1-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.1 (no audio support)
  • 16.04-cudagl10.2-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.2 (no audio support)
  • 16.04-cudagl11.0-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.0 (no audio support)
  • 16.04-cudagl11.0.3-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.0.3 (no audio support)
  • 16.04-cudagl11.1-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.1 (no audio support)
  • 16.04-cudagl11.1.1-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.1.1 (no audio support)
  • 16.04-cudagl11.2.0-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.2.0 (no audio support)
  • 16.04-cudagl11.2.1-noaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.2.1 (no audio support)
  • 16.04-vulkan-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl9.0-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.0 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl9.1-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.1 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl9.2-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.2 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl10.0-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.0 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl10.1-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.1 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl10.2-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.2 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl11.0-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.0 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl11.0.3-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.0.3 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl11.1-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.1 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl11.1.1-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.1.1 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl11.2.0-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.2.0 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-cudagl11.2.1-hostaudio: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.2.1 + PulseAudio Client (uses host PulseAudio Server)
  • 16.04-vulkan-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl9.0-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.0 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl9.1-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.1 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl9.2-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 9.2 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl10.0-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.0 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl10.1-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.1 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl10.2-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 10.2 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl11.0-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.0 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl11.0.3-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.0.3 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl11.1-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.1 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl11.1.1-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.1.1 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl11.2.0-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.2.0 + PulseAudio Client + PulseAudio Server + VirtualGL
  • 16.04-cudagl11.2.1-virtualgl: Ubuntu 16.04 + OpenGL + Vulkan + CUDA 11.2.1 + PulseAudio Client + PulseAudio Server + VirtualGL

Vulkan rendering

Offscreen rendering with Vulkan requires projects built with Unreal Engine 4.25.0 or newer. To render offscreen, specify the -RenderOffscreen flag when running your packaged Unreal project.

Vulkan rendering under Unreal Engine 4.24 or older will require bind-mounting the X11 socket from the host system and propagating the DISPLAY environment variable so that output can be rendered to a window. See the section below for details on the required docker run flags.

Using the VirtualGL images

The virtualgl configuration of each image variant adds the following components:

  • The X11 libraries needed for running applications that create X11 windows
  • VirtualGL itself, which provides the vglrun command for interposing OpenGL function calls

To run a container using a VirtualGL-enabled image, the Docker host system will need to be running an X11 server and you will need to bind-mount the host's X11 socket inside the container like so:

# Replace "adamrehn/ue4-runtime:virtualgl" with your chosen image tag
docker run --gpus=all -v/tmp/.X11-unix:/tmp/.X11-unix:rw -e DISPLAY adamrehn/ue4-runtime:virtualgl bash

The manner in which you need to invoke UE4 projects inside the container depends on your use case:

  • If you are running the container locally on a machine with an OpenGL-enabled X11 configuration (e.g. a standard desktop installation of Ubuntu 18.04) then the GLVND dispatch library provided by the NVIDIA base images will handle the relevant OpenGL function calls without the need to use VirtualGL. Running UE4 projects via vglrun in this scenario will actually reduce performance due to the additional interposition overheads, so be sure to run projects directly. (e.g. ./MyProject.sh)

  • If you are running the container on a remote host and are using X11 forwarding to display the window on your local machine then you will need to run UE4 projects via vglrun in order to ensure OpenGL functionality will work from within an SSH session. (e.g. vglrun ./MyProject.sh)

Audio output

By default, the container images are configured to spawn a PulseAudio server on demand when packaged Unreal projects initialise audio output. This allows the Unreal Engine to produce audio output inside the container which can then be captured (e.g. using Pixel Streaming for Linux.) However, this behaviour may be undesirable for use cases where the host system's X11 socket is bind-mounted and output is displayed on the host, since audio output will not be propagated alongside the rendered output. The hostaudio configuration of each image variant overrides this default behaviour and instructs the Unreal Engine to instead use a PulseAudio socket bind-mounted from the host system, thus allowing audio output to be heard on the host. To bind-mount the PulseAudio socket from the host system, use the following flag:

"-v/run/user/$UID/pulse:/run/user/1000/pulse"

Building the images from source

Building the container images from source requires Python 3.5 or newer and the dependency packages listed in requirements.txt.

To build the images, simply run build.py. This will automatically query Docker Hub to retrieve the list of available nvidia/cudagl base images based on Ubuntu LTS releases and build all variants of the adamrehn/ue4-runtime image accordingly.

Legal

Copyright © 2019 - 2021, Adam Rehn. Licensed under the MIT License, see the file LICENSE for details.

The file pulseaudio-default.pa is adapted from the default PulseAudio configuration data, which is part of PulseAudio and is licensed under the GNU Lesser General Public License version 2.1 or newer.

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Container images for running packaged Unreal Engine projects via the NVIDIA Container Toolkit

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