Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

?: conditional operator conversion bug #5

Closed
Antymon opened this issue Aug 12, 2012 · 3 comments
Closed

?: conditional operator conversion bug #5

Antymon opened this issue Aug 12, 2012 · 3 comments

Comments

@Antymon
Copy link

Antymon commented Aug 12, 2012

It seems to me that glsl2agal has problem with proper conversion of glsl expressions using ?: operator. Problem is manifested by 'component read without being written to'. I am using swc available at the moment of speaking.

@alexmac
Copy link

alexmac commented Nov 25, 2012

Do you have a simple test case?

@Antymon
Copy link
Author

Antymon commented Dec 3, 2012

I am afraid not. I made a simple test now and everything went fine. I should document the case back then. I guess it is not necessary to treat this as an issue for now.

@alexmac
Copy link

alexmac commented Dec 3, 2012

ok, let me know if you find a shader that fails and I'll re-open the issue

@alexmac alexmac closed this as completed Dec 3, 2012
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants