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Updated build version (3.6.0.33)
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ivan-mogilko committed Aug 4, 2022
1 parent 0155f1e commit 57423a7
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Showing 6 changed files with 22 additions and 7 deletions.
2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -5,7 +5,7 @@ set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX ${CMAKE_CURRENT_SOURCE_DIR}/CMake/cxx_fla
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version")

project(AGS
VERSION 3.6.0.32
VERSION 3.6.0.33
LANGUAGES CXX C)

set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/CMake")
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15 changes: 15 additions & 0 deletions Changes.txt
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Expand Up @@ -83,6 +83,9 @@ Editor:
This could be very inconvenient as there are several of them supported now.
- Fixed editor was not preventing from entering Character's and AudioClip's ScriptName too long
for the engine to handle.
- Fixed Image and View properties in various objects were allowing negative values.
- Fixed some of the object previews (at least GUI) could crash if user entered a non-existing
sprite's number as an Image property.
- Fixed editor displaying unhandled exception if the script which user is trying to open was
missing. Instead it will now open a blank script.
- Fixed room editor was suggesting to save the modified room even if no changes were made.
Expand Down Expand Up @@ -182,6 +185,7 @@ Script API:
- Added AudioChannel.SeekMs(), complementing PositionMs (as the Seek() function interprets
position differently depending on the audio format).
- PlayVideo() now supports an option to play both game's and video's audio track simultaneously.
- Added File.WriteRawInt() to complement ReadRawInt().
- File paths in script now support $DATA$ token, which tells to read files from the game package.
This only works for read operations. Functions that support this token currently are:
File.Open(), DynamicSprite.CreateFromFile(), ListBox.FillDirList().
Expand Down Expand Up @@ -324,6 +328,17 @@ WinSetup:
===================================================================================================


VERSION 3.5.1 - Patch 13, August 2022

Engine:
- Fixed room object does not update its texture if it had a dynamic sprite assigned to it,
and that sprite was unassigned, modified or recreated with same ID, and then reassigned again, -
all within the same game frame.
- Fixed normal font renderer is not reinitialized correctly in the engine if a plugin uses
IAGSEngine::ReplaceFontRenderer(), passing original renderer's pointer (which it received from
the previous ReplaceFontRenderer call).


VERSION 3.5.1 - Patch 12, June 2022

Engine:
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4 changes: 2 additions & 2 deletions Common/core/def_version.h
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@@ -1,9 +1,9 @@
#ifndef __AGS_CN_CORE__DEFVERSION_H
#define __AGS_CN_CORE__DEFVERSION_H

#define ACI_VERSION_STR "3.6.0.32"
#define ACI_VERSION_STR "3.6.0.33"
#if defined (RC_INVOKED) // for MSVC resource compiler
#define ACI_VERSION_MSRC_DEF 3,6,0,32
#define ACI_VERSION_MSRC_DEF 3,6,0,33
#endif

#define SPECIAL_VERSION ""
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2 changes: 1 addition & 1 deletion Editor/AGS.Editor/app.manifest
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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="3.6.0.32" name="AGSEditor"/>
<assemblyIdentity version="3.6.0.33" name="AGSEditor"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
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2 changes: 1 addition & 1 deletion Editor/AGS.Types/Properties/AssemblyInfo.cs
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Expand Up @@ -24,7 +24,7 @@ public class Version
public static readonly bool IS_BETA_VERSION = true;
public const string AGS_EDITOR_DATE = "July 2022";
public const string AGS_EDITOR_FRIENDLY_VERSION = "3.6.0";
public const string AGS_EDITOR_VERSION = "3.6.0.32";
public const string AGS_EDITOR_VERSION = "3.6.0.33";
public const string AGS_EDITOR_COPYRIGHT = "Copyright © 2006-2011 Chris Jones and 2011-2022 others.";
}
}
4 changes: 2 additions & 2 deletions version.json
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@@ -1,6 +1,6 @@
{
"version": "3.6.0.32",
"version": "3.6.0.33",
"versionFriendly": "3.6.0",
"versionSp": "Beta12",
"versionSp": "Beta13",
"appID": "a4d6de0f-18b0-4aae-9338-86a333563b98"
}

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