Valve's Game Networking Sockets prior to version v1.2.0...
Critical severity
Unreviewed
Published
May 24, 2022
to the GitHub Advisory Database
•
Updated Jan 29, 2023
Description
Published by the National Vulnerability Database
Dec 2, 2020
Published to the GitHub Advisory Database
May 24, 2022
Last updated
Jan 29, 2023
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
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