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Valve's Game Networking Sockets prior to version v1.2.0...

Critical severity Unreviewed Published May 24, 2022 to the GitHub Advisory Database • Updated Jan 29, 2023

Package

No package listedSuggest a package

Affected versions

Unknown

Patched versions

Unknown

Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.

References

Published by the National Vulnerability Database Dec 2, 2020
Published to the GitHub Advisory Database May 24, 2022
Last updated Jan 29, 2023

Severity

Critical
9.8
/ 10

CVSS base metrics

Attack vector
Network
Attack complexity
Low
Privileges required
None
User interaction
None
Scope
Unchanged
Confidentiality
High
Integrity
High
Availability
High
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H

Weaknesses

CVE ID

CVE-2020-6018

GHSA ID

GHSA-42qq-mh3v-978m

Source code

No known source code

Dependabot alerts are not supported on this advisory because it does not have a package from a supported ecosystem with an affected and fixed version.

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