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Warning on html-and-primitives.md (#4860)
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* Warning on html-and-primitives.md

aframe-physics-system does not work and has not worked with the newer version(s) of A-Frame for the past few months. Don McCurdy warned that they would stop maintaining frame-physics-system in [this blog post](https://www.donmccurdy.com/2020/09/06/projects-up-for-adoption/). Developers using this physics system are well aware of this bug and no official solution has been created yet. Possible solutions are being discussed [here](n5ro/aframe-physics-system#187) but since it has been unusable for quite a while now, I think it would be reasonable to warn people that it may not work properly.

* Update wording and links

Co-authored-by: Diego Marcos <diego.marcos@gmail.com>
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epic-developer and dmarcos committed Jan 18, 2022
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Expand Up @@ -124,9 +124,11 @@ components.

Let's attach community physics components to primitives. We include the source
for [Don McCurdy's
`aframe-physics-system`](https://github.com/donmccurdy/aframe-physics-system) and attach
`aframe-physics-system`](https://github.com/n5ro/aframe-physics-system) and attach
the physics components via HTML attributes:

> :warning: **If you are using A-Frame 1.2.0 or later**: [`aframe-physics-system`](https://github.com/donmccurdy/aframe-physics-system) and you're having issues make sure you're no longer using the now deprecated THREE.Geometry. More info on [this GitHub issue](https://github.com/n5ro/aframe-physics-system/issues/187).
```html
<html>
<head>
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