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Change user (eye) userHeight from 1.8 to 1.6 #1718

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merged 2 commits into from Aug 4, 2016

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mkungla
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@mkungla mkungla commented Aug 4, 2016

closes #1717

@ngokevin
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ngokevin commented Aug 4, 2016

Thanks! Looks good. Waiting for tests to pass.

@mkungla
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mkungla commented Aug 4, 2016

yeah travis had false alarm there due (network timeout) and is now re running the tests.

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ngokevin commented Aug 4, 2016

Yup, I restarted it.

@@ -2,7 +2,9 @@ var registerPrimitive = require('../primitives').registerPrimitive;

registerPrimitive('a-camera', {
defaultComponents: {
camera: {},
camera: {
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one liner here?

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@dmarcos across other primitives single values are not

@dmarcos dmarcos merged commit f026198 into aframevr:master Aug 4, 2016
@mkungla mkungla deleted the userheight-16 branch August 4, 2016 02:01
JChehe added a commit to JChehe/aframe that referenced this pull request Aug 18, 2016
CHANGELOG.md says "Default camera is now positioned at 0, 1.6, 0 rather than 0, 1.8, -4. In VR mode, the 1.6m height offset as defined by camera.userHeight is removed. (aframevr#1474, aframevr#1718)"

but in v0.3 doc, still v0.2 value of Default camera position.

My English is so poor~Sorry
@JChehe JChehe mentioned this pull request Aug 18, 2016
ngokevin pushed a commit that referenced this pull request Aug 18, 2016
CHANGELOG.md says "Default camera is now positioned at 0, 1.6, 0 rather than 0, 1.8, -4. In VR mode, the 1.6m height offset as defined by camera.userHeight is removed. (#1474, #1718)"

but in v0.3 doc, still v0.2 value of Default camera position.

My English is so poor~Sorry
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Consider lowering default userHeight a tad.
3 participants