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In case it helps anyone, I just went down the rabbit hole of calculating the amount of random bits required to avoid collisions using a different approach. The traditional Birthday Paradox formula gives us a probability (e.g. less than 1% chance) but it's not very intuitive to understand what the probability means in terms we are used to as developers. So I tried a different approach: expected time period for one collision to happen. Feel free to use.
In case it helps anyone, I just went down the rabbit hole of calculating the amount of random bits required to avoid collisions using a different approach. The traditional Birthday Paradox formula gives us a probability (e.g. less than 1% chance) but it's not very intuitive to understand what the probability means in terms we are used to as developers. So I tried a different approach: expected time period for one collision to happen. Feel free to use.
https://colab.research.google.com/drive/1ec4n7Ex9bnkl_c45EUlIPCNtsLKrwaB2?usp=sharing
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