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This repository has been archived by the owner on Feb 4, 2022. It is now read-only.

Releases: aianlinb/LibBundle

Release v2.6.0

03 Feb 22:09
8751fa2
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Release v2.4.6

23 Apr 15:27
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Fix bundle saving

https://github.com/aianlinb/LibGGPK2/commit/8931f497a86a48f314825e179b0f71f7d6d5c402#commitcomment-49913052

Release v2.4.4

05 Apr 08:41
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Synchronize with LibGGPK2

Release v2.4.2

01 Feb 13:14
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Fix encoding in some countries

Release v2.3.1

09 Dec 03:48
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Fix bundle saving

Release v2.3.0

01 Dec 13:24
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Update to .Net 5
oo2core_8_win64.dll is no longer provided.

2020/12/9: This version has a known bundle saving bug.

Release v2.2.0.2

25 Oct 17:16
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Fix little things

Release v2.2.0

20 Oct 02:40
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Port from .NET Framework 4.7.2 to .NET Core 3.1
Now you can select which bundle to import.
If no bundle is selected, then it will still automatically select the smallest of all loaded bundle.

Release v2.1.0

11 Oct 12:04
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  • Fix the importion
  • Use the custom class OpenFolderDialog instead of OpenFileDialog for selecting the Bundles2 folder to import.

Release v2.0.0

10 Oct 10:05
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  • Change the saving method of the bundle to "Add to the end of the bundle" to avoid being unable to read the original data due to the index change when the game is updated.
  • Add the ability to import by drag and drop