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PointA.cs
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PointA.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MissileDefence;
/// <summary>
/// Like PointF, but horizontal/altitude rather than x,y
/// </summary>
public class PointA
{
/// <summary>
/// The "y" position in Missile Command display units.
/// </summary>
public float AltitudeInMissileCommandDisplayPX;
/// <summary>
/// The "x" position in Missile Command display units.
/// </summary>
public float HorizontalInMissileCommandDisplayPX;
/// <summary>
/// New PointA() from X/Y in MC coordinates.
/// </summary>
/// <param name="altitudeInMissileCommandDisplayPX"></param>
/// <param name="horizontalInMissileCommandDisplayPX"></param>
public PointA(int horizontalInMissileCommandDisplayPX, int altitudeInMissileCommandDisplayPX)
{
AltitudeInMissileCommandDisplayPX = altitudeInMissileCommandDisplayPX;
HorizontalInMissileCommandDisplayPX = horizontalInMissileCommandDisplayPX;
}
/// <summary>
/// Create point from x,y flaot.
/// </summary>
/// <param name="altitudeInMissileCommandDisplayPX"></param>
/// <param name="horizontalInMissileCommandDisplayPX"></param>
public PointA(float horizontalInMissileCommandDisplayPX, float altitudeInMissileCommandDisplayPX)
{
AltitudeInMissileCommandDisplayPX = altitudeInMissileCommandDisplayPX;
HorizontalInMissileCommandDisplayPX = horizontalInMissileCommandDisplayPX;
}
/// <summary>
/// Clones a point
/// </summary>
/// <param name="point"></param>
public PointA(PointA point)
{
AltitudeInMissileCommandDisplayPX = point.AltitudeInMissileCommandDisplayPX;
HorizontalInMissileCommandDisplayPX = point.HorizontalInMissileCommandDisplayPX;
}
/// <summary>
///
/// </summary>
/// <param name="pr1"></param>
/// <param name="pr2"></param>
/// <returns></returns>
public static RectangleF MCToDeviceCoordinateRectangle(PointA pr1, PointA pr2)
{
PointF p1 = pr1.MCCoordsToDeviceCoordinates();
PointF p2 = pr2.MCCoordsToDeviceCoordinates();
return new RectangleF(Math.Min(p1.X,p2.X), Math.Min(p1.Y,p2.Y), Math.Abs(p2.X - p1.X), Math.Abs(p2.Y - p1.Y));
}
/// <summary>
///
/// </summary>
/// <param name="horizontal1"></param>
/// <param name="altitude1"></param>
/// <param name="horizontal2"></param>
/// <param name="altitude2"></param>
/// <returns></returns>
public static RectangleF MCToDeviceCoordinateRectangle(float horizontal1, float altitude1, float horizontal2, float altitude2)
{
PointF p1 = (new PointA(horizontal1, altitude1)).MCCoordsToDeviceCoordinates();
PointF p2 = (new PointA(horizontal2, altitude2)).MCCoordsToDeviceCoordinates();
return new RectangleF(p1.X, p1.Y, p2.X - p1.X, p2.Y - p1.Y);
}
/// <summary>
///
/// </summary>
/// <param name="horizontalMC1"></param>
/// <param name="altitude1"></param>
/// <param name="horizontalMC2"></param>
/// <param name="altitudeMC2"></param>
/// <returns></returns>
public static RectangleF MCToDeviceCoordinateRectangle(int horizontalMC1, int altitudeMC1, int horizontalMC2, int altitudeMC2)
{
PointF p1 = (new PointA(horizontalMC1, altitudeMC1)).MCCoordsToDeviceCoordinates();
PointF p2 = (new PointA(horizontalMC2, altitudeMC2)).MCCoordsToDeviceCoordinates();
return new RectangleF(p1.X, p1.Y, p2.X - p1.X, p2.Y - p1.Y);
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public PointF MCCoordsToDeviceCoordinates()
{
// Debug.WriteLine($"MC: {HorizontalInMissileCommandDisplayPX},{AltitudeInMissileCommandDisplayPX} = DC: {new Point((int)HorizontalInMissileCommandDisplayPX * 2, 2 * ((int)(231 - AltitudeInMissileCommandDisplayPX)))}");
return new PointF(HorizontalInMissileCommandDisplayPX * 2,
2 * (231 - AltitudeInMissileCommandDisplayPX));
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public Point MCCoordsToDeviceCoordinatesP()
{
// Debug.WriteLine($"MC: {HorizontalInMissileCommandDisplayPX},{AltitudeInMissileCommandDisplayPX} = DC: {new Point((int)HorizontalInMissileCommandDisplayPX * 2, 2 * ((int)(231 - AltitudeInMissileCommandDisplayPX)))}");
return new Point((int)HorizontalInMissileCommandDisplayPX * 2,
2 * ((int)(231 - AltitudeInMissileCommandDisplayPX)));
}
/// <summary>
/// Xd is 0..512 (2x pixels)
/// Yd is 0..462 (2x pixels), but Yd is inverted. 0=top, 462=bottom
/// Xmc is 0..256
/// Ymc is 0..231, with 0 at the bottom
///
/// Xmc = Xd/2
/// Ymc = 231-Yd/2
///
/// Xd = Xmc*2
/// Yd = (231-Ymc)*2
/// </summary>
/// <returns></returns>
public static PointA DeviceCoordinatesToMC(Point p)
{
// Debug.WriteLine($"DC: {p} = mc: {new PointA(p.X / 2, 231 - p.Y / 2)}");
return new PointA(p.X / 2, 231 - p.Y / 2);
}
/// <summary>
///
/// </summary>
/// <param name="pr1"></param>
/// <param name="pr2"></param>
/// <returns></returns>
public static Rectangle ToRectangleMCInDeviceCoordinates(PointA pr1, PointA pr2)
{
PointF p1 = pr1.MCCoordsToDeviceCoordinates();
PointF p2 = pr2.MCCoordsToDeviceCoordinates();
return new Rectangle((int)Math.Round(p1.X),
(int)Math.Round(p1.Y),
(int)Math.Round(p2.X - p1.X),
(int)Math.Round(p2.Y - p1.Y));
}
public override string? ToString()
{
return $"({this.HorizontalInMissileCommandDisplayPX},{this.AltitudeInMissileCommandDisplayPX})";
}
}