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This repository has been archived by the owner on Mar 26, 2019. It is now read-only.
Running StepperUpper 2.0.0.0 with the latest STEP Core + STEP Extended XML files at the time of writing, ModOrganizer\mods\Vivid Landscapes - Tundra Moss Revised - yellow 1k 1.4\meshes\landscape\rocks\rockpilem02tundra.nif is identical to the SMIM-patched file.
I hope you're just seeing the first-chance exception in the debugger and freaking out, because if you're actually seeing the process run to completion normally without replacing that file like it should, then what that actually means is that there's a race condition, and the WaitFor isn't actually waiting like it should, which would be a lot harder to debug.
On Wed, Sep 27, 2017, 10:31 Joe Amenta ***@***.***> wrote:
Running StepperUpper 2.0.0 with the latest STEP Core + STEP Extended XML
files at the time of writing, ModOrganizer\mods\Vivid Landscapes - Tundra
Moss Revised - yellow 1k 1.4\meshes\landscape\rocks\rockpilem02tundra.nif
is identical to the SMIM-patched file.
I hope you're just seeing the first-chance exception in the debugger and
freaking out, because if you're actually seeing the process run to
completion normally without replacing that file like it should, then what
that actually means is that there's a race condition, and the WaitFor
isn't actually waiting like it should, which would be a lot harder to debug.
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When patch mods are being installed over original modules, the patch isn't actually happening. For example:
Vivid Landscapes SMIM compatibility patch
should overwrite files from
Vivid Landscapes Tundra Moss Revised.
However, it's not overwriting due to the file already existing .
IOException - destDirName already exists.
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