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Directories not being properly overwritten #44

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lacqui opened this issue Sep 26, 2017 · 2 comments
Open

Directories not being properly overwritten #44

lacqui opened this issue Sep 26, 2017 · 2 comments

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@lacqui
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lacqui commented Sep 26, 2017

When patch mods are being installed over original modules, the patch isn't actually happening. For example:

Vivid Landscapes SMIM compatibility patch

should overwrite files from

Vivid Landscapes Tundra Moss Revised.

However, it's not overwriting due to the file already existing .

IOException - destDirName already exists.

@airbreather
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airbreather commented Sep 27, 2017

Running StepperUpper 2.0.0.0 with the latest STEP Core + STEP Extended XML files at the time of writing, ModOrganizer\mods\Vivid Landscapes - Tundra Moss Revised - yellow 1k 1.4\meshes\landscape\rocks\rockpilem02tundra.nif is identical to the SMIM-patched file.

I hope you're just seeing the first-chance exception in the debugger and freaking out, because if you're actually seeing the process run to completion normally without replacing that file like it should, then what that actually means is that there's a race condition, and the WaitFor isn't actually waiting like it should, which would be a lot harder to debug.

@lacqui
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lacqui commented Sep 27, 2017 via email

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2 participants