A Call of Duty Black Ops mod aimed at introducing better features to the Combat Training mode.
- Presitge in Combat Training
- Additional game modes
- Additional player customization
- Ability to reset/set level
- When prestiging, rank does not reset to 1
There are currently no release/beta builds of the mod, however, you can download or fork the repo then build the mod yourself to use it. You can see how to do that below
This pertains to both development of this mod as well as other mods
The basic requirements for development are listed below:
- Call of Duty: Black Ops I recommend the steam version as it comes with the mod tools, if you get the game other ways you need to get the mod tools as well
- MohaaScriptEditor Originally recommended here by wcp75, I use it because it works
- A text editor, I use Notepad++
How to get started with the mod
- Install Black Ops and the mod tools
- Open the mod tools
- Run the converter
- Create a mod or load mp_better_cp
- Creating a mod
- Click 'Tools' in the menubar
- Click 'New mod...' in the drop down menu
- Name your mod, if it is for multiplayer you MUST include "mp_" before the title of your mod
- Loading mp_better_cp
- Download or fork the repo
- Place the repo inside of "GAME_INSTALL_DIR/mods/mp_better_ct"
- As an example, my directory looks like "E:\SteamLibrary\steamapps\common\Call of Duty Black Ops\mods\mp_better_ct"
- A mod folder may not be created, if the folder is not there you can just make it
- Select "mp_better_ct" from the drop down menu
- Creating a mod
- Building a mod
- Adding new files to a mod
- Ensure MohaaScriptEditor is downloaded
- Open MohaaScriptEditor
- Press "File"
- Press "Open"
- Select "mod.csv" from the mod folder
- Add file as "FILE_TYLE,FILE_LOCATION"
- The only file types that I know of are (if there are more, make an issue and they will be added here):
- fx
- material
- menufile
- rawfile
- weapon
- The only file types that I know of are (if there are more, make an issue and they will be added here):
- Copy and edit files
- Find a file which you want to make changes to, this should be a file that was previously added in step 6
- Files can be found inside of the raw folder which has been added to you game directory
- Copy the file, then put it inside the mod folder, making sure to preserve its directory
- As an example, the "raw/ui_mp/main.menu" file inside the main folder would become "mods/mp_better_cp/ui_mp/main.menu"
- Make changes as desired
- Re-build the mod, refer to step 5
- Find a file which you want to make changes to, this should be a file that was previously added in step 6