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Axel Kesseler edited this page Mar 1, 2023
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A class to allow physical data transmission.
System.Object
Plexdata.LogWriter.Internals.Sockets.WebClientSocket
Namespace: Plexdata.LogWriter.Internals.Sockets
Assembly: Plexdata.LogWriter.Network (in Plexdata.LogWriter.Network.dll) Version: 1.0.7.1
C#
internal class WebClientSocket : IWebClientSocket,
IDisposable
The WebClientSocket type exposes the following members.
Name | Description | |
---|---|---|
WebClientSocket | The only class constructor. |
Name | Description | |
---|---|---|
BuildRemoteUri | Builds the URL of the remote host. | |
Connect | Connects to the socket. | |
Dispose | Frees all disposable instance resources. | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Send | Sends the payload via connected socket. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
client | An instance of the client facade. | |
factory | The internal factory to create required dependencies. | |
settings | An instance of the settings to use. |
Name | Description | |
---|---|---|
SafeDispose | Ensures a safe object disposal. (Defined by DisposableExtension.) |
This class represents the implementation of a facade of a WEB/HTTP socket client.