fix race conditions with node exits in MNTR #4204
Merged
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This was a configuration issue that may be responsible for a number of "racy" tests we have in the multi node test runner (MNTR) suite.
Specifically, this fix disables coordinated shutdown so the
ActorSystem
does not terminate by default when a node leaves the cluster - that way thePlayerFSM
on the node that has left can still successfulyl callEnterBarrier(string name)
and not blow up the entire test suite.