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Add editor app class skeleton
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albin-johansson committed Aug 9, 2023
1 parent b3a7b2d commit 44d7288
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60 changes: 60 additions & 0 deletions src/private/editor/editor_app.cpp
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/*
* MIT License
*
* Copyright (c) 2023 Albin Johansson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/

#include "glow/editor/editor_app.hpp"

#include "glow/core/rhi/render_device.hpp"

namespace glow {

void EditorApp::initialize(IRenderDevice* render_device)
{
mRenderDevice = render_device;
}

void EditorApp::tick(const double delta)
{
// TODO
}

void EditorApp::dispose()
{
// TODO
}

void EditorApp::render()
{
if (mRenderDevice->begin_frame()) {
// TODO

mRenderDevice->end_frame();
}
}

auto EditorApp::is_running() const -> bool
{
return mRunning;
}

} // namespace glow
49 changes: 49 additions & 0 deletions src/public/glow/editor/editor_app.hpp
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/*
* MIT License
*
* Copyright (c) 2023 Albin Johansson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/

#pragma once

#include "glow/core/engine/app_delegate.hpp"
#include "glow/core/prelude.hpp"

namespace glow {

class EditorApp final : public IAppDelegate {
public:
void initialize(IRenderDevice* render_device) override;

void dispose() override;

void tick(double delta) override;

void render() override;

[[nodiscard]] auto is_running() const -> bool override;

private:
IRenderDevice* mRenderDevice {};
bool mRunning {true};
};

} // namespace glow

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