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Update readme of framework example
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alexkehayias committed Feb 21, 2015
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Expand Up @@ -39,7 +39,7 @@ The following example implements a simple game loop, system, component, and enti
(defn test-system
"Call all the component functions and return update game state"
[state fns entity-ids]
(ces/iter-fns state (for [f fns, e entity-ids] #(f % e))))
(ces/iter-entities state fns entity-ids)

(defn test-component-fn
"Increment the :x value by 1"
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