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This add a new
change_level
native to change a map, usingpfnChangeLevel
engine function.It's basically the same as using
changelevel
server command but this will trigger properlyserver_changelevel
forward.This forward was never called because of plugins using directly the command to change a map and resulting forward not being called. By default the game uses the engine function.
Probably some kind of late change, but with some proper documentation/guide, coder will use this native instead.