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A Zelda game for the Nintendo DS in the style of the original Legend of Zelda for the NES
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.gitignore make_package.bat now uses VS2010 compiler instead of VS2008, and pack… May 3, 2014


A Zelda game for the Nintendo DS in the style of the original Legend of Zelda for the NES.

Here's a not-so-great video of the game in action (via the excellent emulator DeSmuME):


Here's a pretty good video of Zelous, the tile-based editor written in C#:



Download both the Nintendo DS rom of the game, as well as the editor, Zelous, from the releases page:


I started working on this project in early 2010 because I wanted to make a game in a more constrained environment than PC. I owned a DS and a flash cart, so I figured it would be fun to make something I could actually play. Also, devkitPro, was (and still is) one of the best homebrew toolkits available, so the barrier to entry was low.

I spent much of my spare time working on ZeldaDS for about a year. During that time, I wrote the game engine and an editor (Zelous), and although they are not finished, they are quite far along. I eventually stopped developing the game due to my increased workload at my job.

Fast forward to 2014, with the ever increasing popularity of Github, I decided to open source my project so that others can perhaps learn from it, or maybe even continue working on it.

Developer Setup

See for information on how to setup your environment to develop ZeldaDS.

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