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Amit Joshi Voyage Graphics Final Project Readme Amit Joshi aj29432 Starter code from amit and dora's menger sponge, but this is only amit's final project To run: Simply do "./run.sh" You may need to update the cmake folder to contain the correct locations of glew and glfw for your own computer. Controls: The controls are the same as they were for menger sponge milestone 2, with the following modifications: To rotate the boat: J and L Move boat forward: I Move boat backward: K FPS mode on/off: C Additive Blending for Over-Water Caustics on/off: B Default view (third person): Q (must turn FPS mode off before tapping Q) So to go to default view, press Q. And if that doesn't work, then you are still in fps mode, so press C and then Q. Pictures: All pictures are in the pictures folder, with descriptive names Report: the report can be found in the report.pdf folder. ecis survey: I filled out the ecis survey for this class
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Uses rasterized graphics to display moving water and a boat and explores caustic light effects using OpenGL. Also displays rasterized shadows.
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