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Moving a player in Nav mesh by clicking on the floor

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ananttheant/NavMeshMove

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NavMeshMove

In this project we make use of Unity's Nav Mesh component, the scene comprises of ground(Walk Area) with certain obstacles ( Not Walkable) and a player that is your Nav Mesh Agent.

You click on any point on the ground and the player will go there using Nav mesh AI component, with the shortest path.

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Requirements

  • Unity 2018.XX above
  • Visual Studio or Mono Develop

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Moving a player in Nav mesh by clicking on the floor

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