This project aims to provide a flexible and dynamic distribution system for game prizes. It is designed to assist game developers in creating fair and engaging prize distributions within their games. The project utilizes Python programming language to implement various algorithms that distribute prizes based on specified rules and conditions.
- Dynamic distribution of prizes based on user-defined parameters.
- Support for multiple levels of distribution with customizable constraints.
- Randomization techniques for generating unique and unpredictable prize allocations.
- Seamless integration with game development workflows.
- Extensive documentation and code samples for easy implementation.