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This project is a client-server app that allows you to play a backgammon game against a real player on network or against a smart robot.

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andreihaivas6/Backgammon

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Backgammon

This project is a client-server application that allows playing a backgammon game both on the network and against a bot.

Technologies:

  • TCP-multithreading for managing an unlimited number of clients and game rooms
  • Processing library for creating an intuitive and friendly GUI
  • JDBC with MariaDB for storing clients accounts

Server

The server has the following tasks:

  • ensure good management of all game rooms
  • ensure constant and correct communication between clients in the same room
  • query the database to ensure successful authentication

Client

The client is based on 3 main screens:

  • The Login Screen ensures the creation of new accounts and allows access to the application only to users who will log in with a valid account.
  • The Menu Screen gives the customer the opportunity to decide what kind of game he wants to start (vs Robot, vs Real Player). To be able to play against a real user, you need to create a game room or join an already created one with a unique code.
  • The Game Screen contains game boards and offers all the specifications of the backgammon game: roll the dice, move pieces, eat pieces, remove pieces, etc.

Also, the client provides an Algorithm in order to let the robot decide which is the best move at a moment. The robot is able to:

  • take enemy pieces if it is not very risky for him
  • covers its exposed pieces that can be taken by the enemy
  • make a 'gate' (triangle in the house with 2 pieces) from 2 different positions when the dice allow
  • make moves so as not to leave positions with a single piece
  • etc.

About

This project is a client-server app that allows you to play a backgammon game against a real player on network or against a smart robot.

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