A simple game class debugger
- Plus: current address + 0x4
- Minus: current address - 0x4
- Multiply: go to the reference
- Divide: back to the pointer
- Numpad: switch between classes
// add entries
debugger.AddClass("ClassNameA", (DWORD)0x1337A);
debugger.AddClass("ClassNameB", (DWORD)0x1337B);
debugger.AddClass("ClassNameC", (DWORD)0x1337C);
// update info
debugger.Update();
// show info
draw.Text(x, y, debugger.Text(), GreenColor);