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Digital Audio Workstation

Manifesto

  • Fast but not over-optimized. Waste no CPU cycles, but do not add unnecessary complexity for the sake of speed.
  • Take full advantage of multiple cores.
  • When there is a tradeoff between speed and memory, sacrifice memory.
  • Sample-accurate mixing.
  • Never require the user to restart the program
  • Let's get these things right the first time around:
    • Undo/redo
    • Ability to edit multiple projects at once. Mix and match
    • Support for N audio channels instead of hardcoded stereo
  • Tight integration with an online sample/project sharing service. Make it almost easier to save it open source than to save it privately
  • Multiplayer support. Each person can simultaneously edit different sections.
  • Backend decoupled from the UI. Someone should be able to depend only on a C library and headlessly synthesize music.
  • Friends with LMMS

Installation

System Dependencies

  • libgroove
  • FreeType

Building and Running

cargo run

Roadmap

  1. Open an audio file with libav.
  2. Display the waveform of the audio file in the display.