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feature request: interrupt on light=>dark transition #5297

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bart9h opened this issue Feb 12, 2022 · 0 comments
Open

feature request: interrupt on light=>dark transition #5297

bart9h opened this issue Feb 12, 2022 · 0 comments
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@bart9h
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bart9h commented Feb 12, 2022

It would be nice to have an option for the running to be interrupted when the player is about to move from a cell that is lit, to a cell that is not lit (excluding the light from the player light source). This would be useful if you want to illuminate a long corridor, for instance.

@NickMcConnell NickMcConnell added this to the Triage milestone Feb 14, 2022
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