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This code utilizes Python's Turtle module to create a simple game where the player clicks on randomly appearing images of 'Sam Bankman-Fried'. The game runs in a grid-based environment with a 30-second countdown, tracking the player's score for successful clicks on the images.

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anil-turan/Catch_Sam_Bankman-Fried_Game

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Catch Sam Bankman-Fried Game

This Python script, utilizing the turtle library, creates a simple catching game where the player needs to click on randomly appearing images resembling Sam Bankman-Fried. The game runs in a 15x15 grid where the images randomly appear within the grid cells at intervals of 5 seconds.

Features:

  • Displays a grid-based environment where the images appear randomly.
  • Tracks the player's score by counting successful clicks on the images.
  • Implements a countdown timer of 30 seconds for gameplay.
  • Notifies the player when the game ends and displays the final score.

The game is initiated by calling the function start_game_up(), which sets up the grid, initializes the score display, and begins the game loop by showing the images randomly and starting the countdown timer.

Note: This code could be further enhanced by optimizing the grid layout, adding additional game elements or challenges, and improving user interaction or interface feedback.

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This code utilizes Python's Turtle module to create a simple game where the player clicks on randomly appearing images of 'Sam Bankman-Fried'. The game runs in a grid-based environment with a 30-second countdown, tracking the player's score for successful clicks on the images.

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