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layer model和 shader 结构分组重构 #2154
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认领 heatmap |
认领Point,Line和earth |
zhnny
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lzxue
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re #2154 Co-authored-by: zhnny <zhnny@foxmail.com>
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This was referenced Jan 1, 2024
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AntV Open Source Contribution Plan(可选)
Issue 类型
中级任务
任务介绍
重构规则
Model 和 shaders 一样对应,每个model 在 shaders 目录下 文件夹目录
目录划分
shader 按照 model 进行划分
dash/linear 属于样式,不需要单独的model, 是不同 shape 的实现。
其他图层,点图层相对复杂,其他图层基本是目录的重构
修改图层
参考说明
No response
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