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  1. VoxVizThesis VoxVizThesis Public

    This is the code that I wrote for my thesis project on volume rendering and specifically on GigaVoxel terrain generation and rendering. The software is implemented in C++ using OpenGL, CUDA, and Qt.

    C++ 3 5

  2. DeferredRendererGameProject DeferredRendererGameProject Public

    This is the code that I wrote for my game project class as part of the Digipen Masters program.

    C# 1

  3. RayCastRenderer RayCastRenderer Public

    Implementation of ray cast renderer using C++. Features include rendering of simple shapes and height fields, reflections, refraction, shadows, and blur. Also includes various sampling patterns to …

    C++ 1 1

  4. Isilon/isilon_data_insights_connector Isilon/isilon_data_insights_connector Public

    Connector to fetch stats from OneFS and push them to InfluxDB/Grafana

    Python 74 38

  5. Intro-to-Parallel-Programming Intro-to-Parallel-Programming Public

    Forked from udacity/cs344

    My code from doing the lessons from the Introduction to Parallel Programming class on Udacity.

    Cuda 1 1

  6. ComputerImaging ComputerImaging Public

    Homework projects for CS570 Computer Imaging class.

    C++