For changes in this fork please look further below.
This modpack provides mods with dynamic display. Mods are :
- display_lib: A library for adding display entities to nodes;
- font_lib: A library for displaying fonts on entities;
- ontime_clocks: A mod providing clocks which display the ingame time;
- signs: A mod providing signs and direction signs displaying text;
- signs_road: A mod providing road signs displaying text;
- steles: A mod providing stone steles with text;
For more information, see the forum topic at the Minetest forums.
- Added support for Unicode characters (limited to Unicode Plane 0: 0000-FFFF, see Wikipedia; Warning: all textures have changed names! Textures from original repository are not compatible!
- Added new, more readable character textures for languages: Western European, Eastern European (incl. Polish), Cyrillic, Turkish, Greek. Fonts used: Grixel Kyrou 7 Wide by Nikos Giannakopoulos (CC BY-ND), Pokemon Classic by TheLouster115, credits to Sarial84 on DeviantART for the Cyrillic alphabet (CC BY-NC-SA).
- Added a Bash script to generate any characters from any font.
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Changed signs from wallmounted to facedir to improve textures and make it possible to use screwdriver. IMPORTANT : Map will be updated to change to new nodes but inventory items will turn into "Unknown items" and have to be re-crafted.
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Intllib support added with french translation (whole modpack, thanks to fat115) ;
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Punch on nodes to update entity (signs, signs_road and steles). Usefull in case of /clearobjects ;
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Changed wooden direction sign textures (signs) ;
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Added back and side textures to all signs (road_signs) ;
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Added more sign types : White/yellow/green signs and direction signs (signs_road) ;