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Traktor: Able to specify reduce factor in mesh assets (visual and phy…
Build Windows #414: Commit b06db40 pushed by apistol78
October 15, 2024 20:15 39m 5s master
October 15, 2024 20:15 39m 5s
Traktor: Able to specify reduce factor in mesh assets (visual and phy…
Build Linux #412: Commit b06db40 pushed by apistol78
October 15, 2024 20:15 5m 25s master
October 15, 2024 20:15 5m 25s
Traktor: Optimized "reduce" model operator. Added CalculateNormals op…
Build Linux #411: Commit de6ae12 pushed by apistol78
October 15, 2024 13:41 6m 14s master
October 15, 2024 13:41 6m 14s
Traktor: Optimized "reduce" model operator. Added CalculateNormals op…
Build Windows #413: Commit de6ae12 pushed by apistol78
October 15, 2024 13:41 43m 30s master
October 15, 2024 13:41 43m 30s
Traktor: Fixed "Reduce" model operator, very slow atm but functional.…
Build Linux #410: Commit 4c9a2ff pushed by apistol78
October 14, 2024 14:13 5m 45s master
October 14, 2024 14:13 5m 45s
Traktor: Fixed "Reduce" model operator, very slow atm but functional.…
Build Windows #412: Commit 4c9a2ff pushed by apistol78
October 14, 2024 14:13 17m 6s master
October 14, 2024 14:13 17m 6s
Traktor: Using renderdoc 1.35 on windows.
Build Windows #411: Commit 3772b6d pushed by apistol78
October 14, 2024 09:36 37m 59s master
October 14, 2024 09:36 37m 59s
Traktor: Using renderdoc 1.35 on windows.
Build Linux #409: Commit 3772b6d pushed by apistol78
October 14, 2024 09:36 4m 30s master
October 14, 2024 09:36 4m 30s
Traktor: Removed useless runtime plugin class from Spark runtime.
Build Windows #410: Commit 261ec4b pushed by apistol78
October 11, 2024 12:25 30m 3s master
October 11, 2024 12:25 30m 3s
Traktor: Removed useless runtime plugin class from Spark runtime.
Build Linux #408: Commit 261ec4b pushed by apistol78
October 11, 2024 12:25 4m 41s master
October 11, 2024 12:25 4m 41s
Traktor: Fixed issue with tracer not always building.
Build Windows #409: Commit bfe7dac pushed by apistol78
October 11, 2024 11:43 29m 27s master
October 11, 2024 11:43 29m 27s
Traktor: Fixed issue with tracer not always building.
Build Linux #407: Commit bfe7dac pushed by apistol78
October 11, 2024 11:43 4m 8s master
October 11, 2024 11:43 4m 8s
Traktor: Explicit uniform access is now private.
Build Windows #408: Commit 885579a pushed by apistol78
October 11, 2024 09:11 29m 26s master
October 11, 2024 09:11 29m 26s
Traktor: Explicit uniform access is now private.
Build Linux #406: Commit 885579a pushed by apistol78
October 11, 2024 09:11 5m 48s master
October 11, 2024 09:11 5m 48s
Traktor: Organized declarations by system.
Build Windows #407: Commit a3582dd pushed by apistol78
October 10, 2024 15:29 30m 39s master
October 10, 2024 15:29 30m 39s
Traktor: Organized declarations by system.
Build Linux #405: Commit a3582dd pushed by apistol78
October 10, 2024 15:29 4m 4s master
October 10, 2024 15:29 4m 4s
Traktor: Able to specify a "uniform declaration" from Uniform shader …
Build Linux #404: Commit 8658ea9 pushed by apistol78
October 10, 2024 15:16 6m 17s master
October 10, 2024 15:16 6m 17s
Traktor: Able to specify a "uniform declaration" from Uniform shader …
Build Windows #406: Commit 8658ea9 pushed by apistol78
October 10, 2024 15:16 29m 21s master
October 10, 2024 15:16 29m 21s
Traktor: Implemented a "Uniform declaration" asset which is used to v…
Build Windows #405: Commit 5b3ed71 pushed by apistol78
October 10, 2024 12:24 30m 14s master
October 10, 2024 12:24 30m 14s
Traktor: Implemented a "Uniform declaration" asset which is used to v…
Build Linux #403: Commit 5b3ed71 pushed by apistol78
October 10, 2024 12:24 5m 35s master
October 10, 2024 12:24 5m 35s
Traktor: Prevent updating skin on animation mesh components which isn…
Build Linux #402: Commit ae143a8 pushed by apistol78
October 10, 2024 09:02 4m 5s master
October 10, 2024 09:02 4m 5s
Traktor: Prevent updating skin on animation mesh components which isn…
Build Windows #404: Commit ae143a8 pushed by apistol78
October 10, 2024 09:02 30m 10s master
October 10, 2024 09:02 30m 10s
Traktor: Compute skin cache shader working.
Build Windows #403: Commit 63b3dfe pushed by apistol78
October 9, 2024 20:09 29m 1s master
October 9, 2024 20:09 29m 1s
Traktor: Compute skin cache shader working.
Build Linux #401: Commit 63b3dfe pushed by apistol78
October 9, 2024 20:09 4m 15s master
October 9, 2024 20:09 4m 15s
Traktor: Begun implementing compute based skinned mesh renderer.
Build Windows #402: Commit 51d4e3f pushed by apistol78
October 9, 2024 18:49 29m 36s master
October 9, 2024 18:49 29m 36s