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The MIT License (MIT) | ||
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Copyright (c) 2017 Andreas Reischuck | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# Windows Desktop Duplication Tool | ||
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This is a little tool for live coding presentations. | ||
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I like to see the IDE on my laptop screen. But I don't want to duplicate the screen, so I can see my private notes. | ||
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I could not find such a tool, so I created this. | ||
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## Features | ||
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By default the primary screen is duplicated to a window. | ||
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Interactions: | ||
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* Move the window whereever you need it. Beamers for live coding and presentations. | ||
* You can resize the window as you like. This changes the portion of the screen that is visible. | ||
* Double Left Mouseclick maximizes the window. | ||
* Maximized window looses the window frame. Ideal for presentations. | ||
* CTRL + Mousewheel allows you to zoom | ||
* CTRL + SHIFT + Mousewheel zooms in smaller steps | ||
* SHIFT + Left Mouse Button + Panning allows you to move the visible portion | ||
* Double Right Mouseclick + Select another window will position and resize this window to fit in the visible area. (Not all windows will like this.) | ||
The tool is optimized to be very response and save CPU time. | ||
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## History | ||
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### 2.0 - TBA | ||
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* Your Ideas are welcome (see Contributions) | ||
### 1.0 - 2017-04-16 (Revision Easter Release) | ||
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* first public version | ||
* hand crafted at the Revision Demo Party | ||
* basic features are working | ||
## Requirements | ||
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* DirectX 9+ | ||
* Windows 8.1+ | ||
## Build | ||
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The tool was build using Visual Studio 2017. | ||
I made use of modern C++ 14 and beyond features. | ||
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The only other thing you need is the DirectX and Windows and WRL headers. All included in the Windows 10 SDK. | ||
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If you have issues please ask. | ||
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## License | ||
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Read the LICENSE file! | ||
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## Contributions | ||
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If you have issues or questions feel free to open a ticket. | ||
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If you can answer a question in a ticket, help is appriciated. | ||
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If you like the tool, leave a star on Github and spread the love. | ||
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All usefull pull requests are welcome! If you have an idea and are unsure, please open a ticket for discussions. | ||
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Enjoy! | ||
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## \0 |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<FxCompile Include="PixelShader.hlsl" /> | ||
<FxCompile Include="VertexShader.hlsl" /> | ||
<FxCompile Include="src\PixelShader.hlsl" /> | ||
<FxCompile Include="src\VertexShader.hlsl" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="application.cpp" /> | ||
<ClCompile Include="capture_thread.cpp" /> | ||
<ClCompile Include="frame_updater.cpp" /> | ||
<ClCompile Include="main.cpp" /> | ||
<ClCompile Include="renderer.cpp" /> | ||
<ClCompile Include="window_renderer.cpp" /> | ||
<ClCompile Include="base_renderer.cpp" /> | ||
<ClCompile Include="src\application.cpp" /> | ||
<ClCompile Include="src\capture_thread.cpp" /> | ||
<ClCompile Include="src\frame_updater.cpp" /> | ||
<ClCompile Include="src\main.cpp" /> | ||
<ClCompile Include="src\renderer.cpp" /> | ||
<ClCompile Include="src\window_renderer.cpp" /> | ||
<ClCompile Include="src\base_renderer.cpp" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="application.h" /> | ||
<ClInclude Include="captured_update.h" /> | ||
<ClInclude Include="capture_thread.h" /> | ||
<ClInclude Include="frame_updater.h" /> | ||
<ClInclude Include="renderer.h" /> | ||
<ClInclude Include="stable.h" /> | ||
<ClInclude Include="meta\array.h"> | ||
<ClInclude Include="src\application.h" /> | ||
<ClInclude Include="src\captured_update.h" /> | ||
<ClInclude Include="src\capture_thread.h" /> | ||
<ClInclude Include="src\frame_updater.h" /> | ||
<ClInclude Include="src\renderer.h" /> | ||
<ClInclude Include="src\stable.h" /> | ||
<ClInclude Include="src\window_renderer.h" /> | ||
<ClInclude Include="src\base_renderer.h" /> | ||
<ClInclude Include="src\meta\array.h"> | ||
<Filter>meta</Filter> | ||
</ClInclude> | ||
<ClInclude Include="meta\array_view.h"> | ||
<ClInclude Include="src\meta\array_view.h"> | ||
<Filter>meta</Filter> | ||
</ClInclude> | ||
<ClInclude Include="meta\bits.h"> | ||
<ClInclude Include="src\meta\bits.h"> | ||
<Filter>meta</Filter> | ||
</ClInclude> | ||
<ClInclude Include="meta\flags.h"> | ||
<ClInclude Include="src\meta\comptr.h"> | ||
<Filter>meta</Filter> | ||
</ClInclude> | ||
<ClInclude Include="meta\comptr.h"> | ||
<ClInclude Include="src\meta\flags.h"> | ||
<Filter>meta</Filter> | ||
</ClInclude> | ||
<ClInclude Include="meta\opaque_value.h"> | ||
<ClInclude Include="src\meta\result.h"> | ||
<Filter>meta</Filter> | ||
</ClInclude> | ||
<ClInclude Include="meta\result.h"> | ||
<ClInclude Include="src\meta\tuple.h"> | ||
<Filter>meta</Filter> | ||
</ClInclude> | ||
<ClInclude Include="meta\tuple.h"> | ||
<ClInclude Include="src\meta\scope_guard.h"> | ||
<Filter>meta</Filter> | ||
</ClInclude> | ||
<ClInclude Include="meta\string_view.h"> | ||
<ClInclude Include="src\meta\opaque_value.h"> | ||
<Filter>meta</Filter> | ||
</ClInclude> | ||
<ClInclude Include="meta\scope_guard.h"> | ||
<ClInclude Include="src\meta\string_view.h"> | ||
<Filter>meta</Filter> | ||
</ClInclude> | ||
<ClInclude Include="window_renderer.h" /> | ||
<ClInclude Include="base_renderer.h" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Filter Include="meta"> | ||
<UniqueIdentifier>{963a799d-415f-478b-a5c7-4ada0d181706}</UniqueIdentifier> | ||
<UniqueIdentifier>{c1306954-4001-4709-97a0-8b2ff7c09077}</UniqueIdentifier> | ||
</Filter> | ||
</ItemGroup> | ||
</Project> |
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