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Releases: architectdrone/DwarfCraft

DwarfCraft 1.1

02 May 03:41
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2020-05-01_22 08 38

Not a lot new was added to map generation this time around, but there are some significant changes for those wanting to use the generator. Firstly, there was a massive speedup to the edge detection algorithim. On my size 64 benchmark, processing time went from 32s to 8s. Secondly, worlds can be generated with arbitrary size. Thirdly, pipenv support was added to make getting started much easier! Finally, there were some bug fixes regarding noise.

To celebrate support for arbitrary sized worlds and faster edge detection, here's a size 512 world - twice the size of the previous maximum. It only took 46 minutes to generate! Okay, I know that still isn't great, but with the previous algorithm it would have taken over 2 hrs.

DwarfCraft 1.0

29 Apr 17:40
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This is the first release of DwarfCraft. It allows for custom cave generation, using a very basic algorithm. It also decorates these caves with some cool features.

Unfortunately, I haven't been able to make binaries yet (See Issue #1). So, for now, have an example file.