F3DMaterial
Stanislav Podolia edited this page Jun 30, 2020
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1 revision
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F3DMeshBasicMaterial
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color : int
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parameters : [ KeyValue ]
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color : int
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F3DLineBasicMaterial
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color : int
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parameters : [ KeyValue ]
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color : int
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F3DPointsMaterial
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color : int
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size : double
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parameters : [ KeyValue ]
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color : int
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F3DMeshStandardMaterial
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color : Transform<int>
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parameters : [ KeyValue ]
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color : Transform<int>
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F3DMeshNormalMaterial
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color : int
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parameters : [ KeyValue ]
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color : int
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F3DShaderMaterial
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uniforms : string
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vertexShader : string
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fragmentShader : string
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parameters : [ KeyValue ]
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uniforms : string
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F3DNativeMaterials
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materials : native
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materials : native
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F3DMaterialTexture
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material : F3DMaterial
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texture : F3DTexture
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material : F3DMaterial
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F3DMaterialAlphaTexture
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material : F3DMaterial
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texture : F3DTexture
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material : F3DMaterial
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F3DMaterialDisplacementTexture
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material : F3DMaterial
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texture : F3DTexture
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scale : Transform<double>
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bias : Transform<double>
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material : F3DMaterial
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F3DMaterialBumpTexture
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material : F3DMaterial
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texture : F3DTexture
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scale : Transform<double>
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material : F3DMaterial
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F3DMaterialOpacity
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material : F3DMaterial
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opacity : Transform<double>
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material : F3DMaterial
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F3DMaterialVisible
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material : F3DMaterial
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visible : Transform<bool>
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material : F3DMaterial