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Implement rotate render target node #2719

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merged 1 commit into from
Dec 20, 2022

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QuantumCoderQC
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New node to rotate the 2D render target.

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@luboslenco luboslenco merged commit c1b72a2 into armory3d:main Dec 20, 2022
@QuantumCoderQC QuantumCoderQC deleted the graphics-transform branch December 20, 2022 14:12
@MoritzBrueckner MoritzBrueckner added the Release Notes: Changes A pull request that is a feature change, not a fix. Used to generate release notes. label Dec 20, 2022
@t3du
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t3du commented Dec 21, 2022

good!, i tried to enable rotation for the draw nodes when i implemented them, but this did not work because they kept rotating endlessly, so i remove that functionality

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4 participants