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Soft Body Physics in C++ using SDL2 graphics library.

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soft-body

Soft Body Physics in C++ using SDL2 graphics library.

Old code from early 2015. Not being actively maintained for now.
Contributions are still welcome.
https://youtu.be/D7xnKLE-82M

Theory

Assume every point on the body to be connected to others with some spring (forming a fully connected network). This will allow the points to behave as if they collectively are the vertices of a soft body.

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Soft Body Physics in C++ using SDL2 graphics library.

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