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Call os::System::activateApp() even on _DEBUG mode (because we are no…
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…t in a bundle when we debug)
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dacap committed Jul 31, 2019
1 parent 4264f19 commit c409494
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/app/app.cpp
Expand Up @@ -368,7 +368,7 @@ void App::run()
os::instance()->activateApp();
#endif

#if ENABLE_DEVMODE
#if defined(_DEBUG) || defined(ENABLE_DEVMODE)
// On OS X, when we compile Aseprite on devmode, we're using it
// outside an app bundle, so we must active the app explicitly.
os::instance()->activateApp();
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