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Each recording can have an arbitrary number of overdubs which are consolidated into a master timeline for the recording. Given that overdubs can either overwrite or overlay, the algorithm must be able to efficiently handle all layers. Since all overdubs must be layered overtime, we must rely on the server to sort the creation of each overdub creation by time. This means the server will be stateful w.r.t. to the clients who have created an overdub first. Since reliance on a connected server might be annoying, we can default to offline mode if there is no connection or something.
The text was updated successfully, but these errors were encountered:
Overview
Each recording can have an arbitrary number of overdubs which are consolidated into a master timeline for the recording. Given that overdubs can either overwrite or overlay, the algorithm must be able to efficiently handle all layers. Since all overdubs must be layered overtime, we must rely on the server to sort the creation of each overdub creation by time. This means the server will be stateful w.r.t. to the clients who have created an overdub first. Since reliance on a connected server might be annoying, we can default to offline mode if there is no connection or something.
The text was updated successfully, but these errors were encountered: