-
-
Notifications
You must be signed in to change notification settings - Fork 107
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Scene doesn't update after dragging egui::Window #235
Comments
Hi, thanks for reporting 👍 I have made a fix in both the 0.11 and master branch and released in 0.11.2. For your example to work properly you will have to use the frame_input.viewport instead of adjusting it based on the side panel size since there is no side panel 🙂 Also, related to #195. |
Thank you for fixing it so fast, now it works exactly what I want! 🥳🥳🥳 |
No problem 🙂 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Hello, recently, I found that after I dragged egui::Window, part of the object stop rendering, how can I fix this issue?
Below is the video of this issue:
https://youtu.be/zVsFo0imEVQ
As for main.rs in examples/volume, I just change the gui from the side panel to the window
The text was updated successfully, but these errors were encountered: