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Since version 5.2.4, the FBX import of models with bones/skin is messed-up:
With version 5.2.3, it is working:
We are using libassimp in Webots to load FBX models with skin and bones.
This bug was experienced on Windows with MSYS2 assimp-5.2.4. With MSYS2 assimp-5.2.3 everything works fine.
Encountered the same issue and added a discussion post:
FBX skeletally animated models are loading incorrectly after migration from Assimp 3.1.1 to 5.2.4 #4561
I tracked the problem down to the one FBX change made in going from 5.2.3 to 5.2.4:
FbxConverter: update bone mOffsetMatrix by @Mykhailo418 in #4490
I've just reverted to 5.2.3. for now - thanks for raising the bug.
Since version 5.2.4, the FBX import of models with bones/skin is messed-up:
![skin_2](https://user-images.githubusercontent.com/1264964/173807242-c7826acb-08af-4062-951d-9a4f53aac9e6.png)
With version 5.2.3, it is working:
![skin_1](https://user-images.githubusercontent.com/1264964/173807338-86318315-0966-46da-ae80-1ab4f1bfe1ce.png)
We are using libassimp in Webots to load FBX models with skin and bones.
This bug was experienced on Windows with MSYS2 assimp-5.2.4. With MSYS2 assimp-5.2.3 everything works fine.
The model we are attempting to load is sandra.
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