An example of pathfinding on the grid-based map.
Opened 15 other issues in 4 repositories
- Handle getting the camera inside the following object.
- Prevent too far zooming out after avoiding the obstacle.
- Add the option to move the camera through the obstacle smoothly.
- Use the bezier path for the rotation motion instead of the easing function
- Ability to follow an object with lag and inertia
- Check collision thickness to ignore pillars
- Locking the view on accent points during motion
- Make the process of cursor locking more tweakable
1 contribution in private repositories Jun 2