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Remake using WebSockets #39
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And pure client-side stop chatroom
Along with automated messages on the behalf of the users
This was
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Jul 24, 2020
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Remade the Sanctuary using WebSockets. This brings down the memory utilization from 4MB (Socket.IO) to a bare 128KiB (WebSocket object) while maintaining the same operations that were appreciated earlier. The UI has been reworked with the help of AdminLTE (replacing the previously used UIKit) and a lot of clutter was removed from the code. The flow of operation was further streamlined with the extensive use of Javascript and with the removal of needless views/controller code. The database was also removed to prevent even the slightest of logging attempts.