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DisUnity v0.3.2

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@ata4 ata4 released this 17 Aug 11:11
· 261 commits to master since this release
  • Removed "fixrefs" command. Place extracted scene files in the project folder root instead.
  • Changed command parsing: Global arguments (-f/-x) now need to be placed before the command!
  • AudioClips with unknown formats are now extracted as .bin files instead of being skipped.
  • Added support for Xianjian asset bundles.
  • Added support for Unity 3.5 meshes.
  • U/V coordinates are now flipped vertically to match the textures that are internally flipped by Unity.
  • Class IDs in the -x argument are now rejected properly.
  • Asset objects with Unicode names are now extracted with the correct file name.
  • Fixed some more deserialization bugs.