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Game crashes when you turn on fullscreen mode #80
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Resizing/forcing full screen/letting the game set full screen/any other abuse of the windows all works without trouble on 64-bit Linux. On Jan 16, 2016, at 15:01, Andrew Weber notifications@github.com wrote:
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This might be a bug in SDL2 because I tested this with SDL 2.0.3 (instead of 2.0.4) and the behavior was different (but still wrong). |
It crashes on Windows 7 as well. |
For some reason, the OS X problem goes away after adding If not, can you check what the return value of |
So I added Any other ideas? |
If you open the ivan.cgf file you can change the fullscreen configuration no problem. It crashes only when you try to change the config in-game. |
Does this line ever execute under Linux or Mac? |
It does on big-endian systems, and then it's a compilation error. An |
I wondered whether that was the case. I was just curious. All the same, it's not relevant to the bug at hand. So basically all the three major platforms use the same code in |
#133 reports that this was working in 504 but broke as of 505. Not sure if that was new information or not. |
I just checked and v0504 has the full screen bug too :( |
There are occasional problems in switching to/from fullscreen on Mac and Linux too, so I'll edit the title to reflect that. |
The fullscreen toggle bug on Mac is an SDL bug: https://bugzilla.libsdl.org/show_bug.cgi?id=3501 |
Confirmed on 64-bit Windows 8 and 10
Not sure about OSX / Linux
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