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ffplay: use frame->pts if available for setting the audio clock
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Signed-off-by: Marton Balint <cus@passwd.hu>
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cus committed Mar 17, 2013
1 parent 1822519 commit 9eafdd5
Showing 1 changed file with 11 additions and 8 deletions.
19 changes: 11 additions & 8 deletions ffplay.c
Original file line number Diff line number Diff line change
Expand Up @@ -2091,6 +2091,12 @@ static int audio_decode_frame(VideoState *is)
flush_complete = 1;
continue;
}

if (is->frame->pts == AV_NOPTS_VALUE && pkt_temp->pts != AV_NOPTS_VALUE)
is->frame->pts = av_rescale_q(pkt_temp->pts, is->audio_st->time_base, dec->time_base);
if (pkt_temp->pts != AV_NOPTS_VALUE)
pkt_temp->pts += (double) is->frame->nb_samples / is->frame->sample_rate / av_q2d(is->audio_st->time_base);

data_size = av_samples_get_buffer_size(NULL, av_frame_get_channels(is->frame),
is->frame->nb_samples,
is->frame->format, 1);
Expand Down Expand Up @@ -2154,8 +2160,11 @@ static int audio_decode_frame(VideoState *is)
}

audio_clock0 = is->audio_clock;
is->audio_clock += (double)data_size /
(av_frame_get_channels(is->frame) * is->frame->sample_rate * av_get_bytes_per_sample(is->frame->format));
/* update the audio clock with the pts */
if (is->frame->pts != AV_NOPTS_VALUE) {
is->audio_clock = is->frame->pts * av_q2d(dec->time_base) + (double) is->frame->nb_samples / is->frame->sample_rate;
is->audio_clock_serial = is->audio_pkt_temp_serial;
}
#ifdef DEBUG
{
static double last_clock;
Expand Down Expand Up @@ -2190,12 +2199,6 @@ static int audio_decode_frame(VideoState *is)
}

*pkt_temp = *pkt;

/* if update the audio clock with the pts */
if (pkt->pts != AV_NOPTS_VALUE) {
is->audio_clock = av_q2d(is->audio_st->time_base)*pkt->pts;
is->audio_clock_serial = is->audio_pkt_temp_serial;
}
}
}

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