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158 changes: 158 additions & 0 deletions
158
src/app/shared/modules/sai-editor/constants/sai-constants.ts
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export const UNIT_FLAGS = { | ||
NONE : 0x00000000, | ||
SERVER_CONTROLLED : 0x00000001, | ||
NON_ATTACKABLE : 0x00000002, | ||
DISABLE_MOVE : 0x00000004, | ||
PVP_ATTACKABLE : 0x00000008, | ||
RENAME : 0x00000010, | ||
PREPARATION : 0x00000020, | ||
UNK_6 : 0x00000040, | ||
NOT_ATTACKABLE_1 : 0x00000080, | ||
IMMUNE_TO_PC : 0x00000100, | ||
IMMUNE_TO_NPC : 0x00000200, | ||
LOOTING : 0x00000400, | ||
PET_IN_COMBAT : 0x00000800, | ||
PVP : 0x00001000, | ||
SILENCED : 0x00002000, | ||
UNK_14 : 0x00004000, | ||
UNK_15 : 0x00008000, | ||
UNK_16 : 0x00010000, | ||
PACIFIED : 0x00020000, | ||
STUNNED : 0x00040000, | ||
IN_COMBAT : 0x00080000, | ||
TAXI_FLIGHT : 0x00100000, | ||
DISARMED : 0x00200000, | ||
CONFUSED : 0x00400000, | ||
FLEEING : 0x00800000, | ||
PLAYER_CONTROLLED : 0x01000000, | ||
NOT_SELECTABLE : 0x02000000, | ||
SKINNABLE : 0x04000000, | ||
MOUNT : 0x08000000, | ||
UNK_28 : 0x10000000, | ||
UNK_29 : 0x20000000, | ||
SHEATHE : 0x40000000, | ||
}; | ||
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||
export const unitFieldBytes1Type = { | ||
STAND_STAND_STATE_TYPE : 0, | ||
PET_TALENTS_TYPE : 1, | ||
STAND_FLAGS_TYPE : 2, | ||
BYTES1_FLAGS_TYPE : 3, | ||
}; | ||
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export const NPC_FLAGS = { | ||
NONE : 0x00000000, | ||
GOSSIP : 0x00000001, | ||
QUESTGIVER : 0x00000002, | ||
UNK1 : 0x00000004, | ||
UNK2 : 0x00000008, | ||
TRAINER : 0x00000010, | ||
TRAINER_CLASS : 0x00000020, | ||
TRAINER_PROFESSION : 0x00000040, | ||
VENDOR : 0x00000080, | ||
VENDOR_AMMO : 0x00000100, | ||
VENDOR_FOOD : 0x00000200, | ||
VENDOR_POISON : 0x00000400, | ||
VENDOR_REAGENT : 0x00000800, | ||
REPAIR : 0x00001000, | ||
FLIGHTMASTER : 0x00002000, | ||
SPIRITHEALER : 0x00004000, | ||
SPIRITGUIDE : 0x00008000, | ||
INNKEEPER : 0x00010000, | ||
BANKER : 0x00020000, | ||
PETITIONER : 0x00040000, | ||
TABARDDESIGNER : 0x00080000, | ||
BATTLEMASTER : 0x00100000, | ||
AUCTIONEER : 0x00200000, | ||
STABLEMASTER : 0x00400000, | ||
GUILD_BANKER : 0x00800000, | ||
SPELLCLICK : 0x01000000, | ||
PLAYER_VEHICLE : 0x02000000, | ||
}; | ||
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export const templates = { | ||
BASIC : 0, | ||
CASTER : 1, | ||
TURRET : 2, | ||
PASSIVE : 3, | ||
CAGED_GO_PART : 4, | ||
CAGED_NPC_PART : 5, | ||
}; | ||
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export const GO_FLAGS = { | ||
NONE : 0x00000000, | ||
IN_USE : 0x00000001, | ||
LOCKED : 0x00000002, | ||
INTERACT_COND : 0x00000004, | ||
TRANSPORT : 0x00000008, | ||
NOT_SELECTABLE : 0x00000010, | ||
NODESPAWN : 0x00000020, | ||
TRIGGERED : 0x00000040, | ||
DAMAGED : 0x00000200, | ||
DESTROYED : 0x00000400, | ||
}; | ||
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export const DYNAMIC_FLAGS = { | ||
NONE : 0x0000, | ||
LOOTABLE : 0x0001, | ||
TRACK_UNIT : 0x0002, | ||
TAPPED : 0x0004, | ||
TAPPED_BY_PLAYER : 0x0008, | ||
SPECIALINFO : 0x0010, | ||
DEAD : 0x0020, | ||
REFER_A_FRIEND : 0x0040, | ||
TAPPED_BY_ALL_THREAT_LIST : 0x0080 | ||
}; | ||
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export const unitStandStateType = { | ||
STAND : 0, | ||
SIT : 1, | ||
SIT_CHAIR : 2, | ||
SLEEP : 3, | ||
SIT_LOW_CHAIR : 4, | ||
SIT_MEDIUM_CHAIR : 5, | ||
SIT_HIGH_CHAIR : 6, | ||
DEAD : 7, | ||
KNEEL : 8, | ||
SUBMERGED : 9 | ||
}; | ||
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export const unitStandFlags = { | ||
NONE : 0x00, | ||
UNK1 : 0x01, | ||
CREEP : 0x02, | ||
UNTRACKABLE : 0x04, | ||
UNK4 : 0x08, | ||
UNK5 : 0x10, | ||
ALL : 0xFF | ||
}; | ||
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export const unitBytes1Flags = { | ||
ALWAYS_STAND : 0x01, | ||
HOVER : 0x02, | ||
UNK_3 : 0x04, | ||
ALL : 0xFF | ||
}; | ||
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export const EVENT_FLAGS = { | ||
NONE : 0x00, | ||
NOT_REPEATABLE : 0x01, | ||
NORMAL_DUNGEON : 0x02, | ||
HEROIC_DUNGEON : 0x04, | ||
NORMAL_RAID : 0x08, | ||
HEROIC_RAID : 0x10, | ||
DEBUG_ONLY : 0x80 | ||
}; | ||
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||
export const phaseMask = { | ||
ALWAYS : 0x000, | ||
1 : 0x001, | ||
2 : 0x002, | ||
3 : 0x004, | ||
4 : 0x008, | ||
5 : 0x010, | ||
6 : 0x020, | ||
7 : 0x040, | ||
8 : 0x080, | ||
9 : 0x100 | ||
}; |
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