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Rebuild cache for server v3.0830

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1 parent 6a8a86c commit cbd5e8654ade69a32f0ec81165e54536a6257d47 @b2gills committed Jan 2, 2012
Showing with 15 additions and 6 deletions.
  1. +5 −0 data/changes.txt
  2. +10 −6 data/glyph.yml
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@@ -1,3 +1,8 @@
+3.0830:
+ - Fix: Dillon Forge can not be upgraded with Halls of Vrbansk
+ - Note: Dillon Forge cannot be demolished/plan stripped/upgraded
+ - Fix: You cannot now sacrifice Halls of Vrbansk that have not completed their build
+
3.0829:
- Add: Added bulk trading in plans/glyphs/ships to SST
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@@ -3,6 +3,7 @@ Algae Pond:
description: |-
The Algae Pond is a natural source of food for your planet.
You can build an Algae Pond in the Archaeology Ministry by combining a uraninite glyph with a methane glyph.
+ At level 1 it provides 4000 food + 4% per farmer affinity point. Upgrades via halls.
produces: algae
recipe:
- uraninite
@@ -293,6 +294,7 @@ Geo Thermal Vent:
description: |-
The Geo Thermal Vent occurs naturally on some planets. It is a great source of clean energy that doesn't cost a plot.
It can be built at the Archaeology Ministry by using chalcopyrite glyph combined with a sulfur glyph.
+ At level 1 it provides 4000 energy + 4% per science affinity point.
produces:
- energy
recipe:
@@ -315,7 +317,7 @@ Gratch's Gauntlet:
wiki: http://community.lacunaexpanse.com/wiki/gratch-s-gauntlet
Grove of Trees:
description: |-
- A decoration for your planet, that displays a nice thick grove of trees. As of server 3.0400 generates a small amount of energy, can be upgraded to increase this resource production.  You are only allowed 1 of these buildings per planet.
+ A decoration for your planet, that displays a nice thick grove of trees. As of server 3.0400 generates a small amount of energy, can be upgraded to increase this resource production.  You are allowed 9 of these buildings per planet.
You'll get a free plan for this when your seventh friend accepts their invitation to the game using the in-game invitation system.
Playing Tip: Unlike most other glyph buildings this building is upgradeable using regular resources.  You can only upgrade this building 1 level above your university level via this mean to a maximum of level 30.
You can also build this in the Archaeology Ministry by using a single Methane glyph.
@@ -387,7 +389,7 @@ Kalavian Ruins:
wiki: http://community.lacunaexpanse.com/wiki/kalavian-ruins
Lagoon:
description: |-
- A cool beautiful location for a picnic to decorate your planet surface. As of server 3.0400 generates a small amount of food (algae) and water, can be upgraded to increase this resource production.  You are only allowed 1 of these buildings per planet.
+ A cool beautiful location for a picnic to decorate your planet surface. As of server 3.0400 generates a small amount of food (algae) and water, can be upgraded to increase this resource production.  You are allowed 9 of these buildings per planet.
You'll get a free plan for this when your eighth friend accepts their invitation to the game using the in-game invitation system.
Playing Tip: Unlike most other glyph buildings this building is upgradeable using regular resources.
You can build this in the Archaeology Ministry by using a single Chalcopyrite glyph.
@@ -432,18 +434,20 @@ Library of Jith:
wiki: http://community.lacunaexpanse.com/wiki/library-of-jith
Malcud Field:
description: |-
- Malcud grows in the wild in the Expanse and is a great source of easy to come by food for colonists.
- You can build a Malcud Field at the Archaeology Ministry by combining a fluorite glyph with a kerogen glyph.
+ The malcud field is a natural swampy area that forms on a planet and produces a natural source of the malcud fungus.
+ Malcud fields can be build by combining a fluorite glyph with a kerogen glyph in the Archaeology Ministry.
+ At level 1 it provides 4000 food + 4% per farmer affinity point. Upgrades via halls.
produces: fungus
recipe:
- fluorite
- kerogen
type: functional
- wiki: http://community.lacunaexpanse.com/wiki/malcud-field2
+ wiki: http://community.lacunaexpanse.com/wiki/malcud-field
Natural Spring:
description: |-
It's not only a beautiful addition to your planet surface, it's also a great source of clean water for your people.
Though it forms naturally on some planets, you can build one in the Archaeology Ministry by combining a magnetite glyph with a halite glyph.
+ At level 1 it provides 4000 water + 4% per Environmental affinity point. Upgrades via halls.
produces:
- water
recipe:
@@ -478,7 +482,7 @@ Pantheon of Hagness:
wiki: http://community.lacunaexpanse.com/wiki/pantheon-of-hagness
Patch of Sand:
description: |-
- A sandy patch can be a nice way to decorate your planet surface. As of server 3.0400 generates a small amount of ore (whatever kind a mine on the planet produces), can be upgraded to increase this resource production.  You are only allowed 3 of these buildings per planet.
+ A sandy patch can be a nice way to decorate your planet surface. As of server 3.0400 generates a small amount of ore (whatever kind a mine on the planet produces), can be upgraded to increase this resource production.  You are allowed 9 of these buildings per planet.
You'll get a free plan for this when your sixth friend accepts their invitation to the game using the in-game invitation system.
Playing Tip: Unlike most other glyph buildings this building is upgradeable using regular resources.
You can build this in the Archaeology Ministry by using a single Bauxite glyph.

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