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Version 3.8.3 (#196)
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* Editor guard - do not use native code in editor

* Version 3.8.3

* Improved warning message
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konraddysput committed Nov 10, 2023
1 parent 561aa3b commit 17aeba4
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6 changes: 6 additions & 0 deletions CHANGELOG.md
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# Backtrace Unity Release Notes

## Version 3.8.3

Bugfixes
- Fixed android/ios specific code usage on Editor,
- improved metrics management

## Version 3.8.2

Bugfixes
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4 changes: 2 additions & 2 deletions Runtime/BacktraceClient.cs
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Expand Up @@ -24,7 +24,7 @@ namespace Backtrace.Unity
/// </summary>
public class BacktraceClient : MonoBehaviour, IBacktraceClient
{
public const string VERSION = "3.8.2";
public const string VERSION = "3.8.3";
internal const string DefaultBacktraceGameObjectName = "BacktraceClient";
public BacktraceConfiguration Configuration;

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{
if (_metrics != null)
{
Debug.LogWarning("Backtrace metrics support is enabled. Please use BacktraceClient.Metrics.");
Debug.LogWarning("Backtrace metrics support is already enabled. Please use BacktraceClient.Metrics.");
return false;
}
_metrics = new BacktraceMetrics(
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "io.backtrace.unity",
"displayName": "Backtrace",
"version": "3.8.2",
"version": "3.8.3",
"unity": "2017.1",
"description": "Backtrace's integration with Unity games allows customers to capture and report handled and unhandled Unity exceptions to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.",
"keywords": [
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