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@libgdx

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  1. libgdx/libgdx

    Desktop/Android/HTML5/iOS Java game development framework

    Java 10.3k 5k

  2. robovm/robovm

    For more info see

    Java 1.6k 414

  3. EsotericSoftware/spine-runtimes

    2D skeletal animation runtimes for Spine.

    JavaScript 1.4k 1.4k

  4. quantum

    Forked from yndi/quantum

    RTS in the spirit of Eufloria

    Java 102 20

  5. jglfw

    Java wrapper for the GLFW (http://www.glfw.org)

    C 40 7

  6. jack

    Java to C transpiler, ignores memory model and other stuff, uses Boehm GC for extra slowness and GC pauses

    Java 33 2

1,389 contributions in the last year

Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Mon Wed Fri

Contribution activity First pull request First issue First repository Joined GitHub

December 2016

Created an issue in EsotericSoftware/spine-runtimes that received 1 comment

[cocos2dx] Crash setting animation in animation state listener

skeletonNode = SkeletonAnimation::createWithJsonFile("spineboy.json", "spineboy.atlas", 0.6f); skeletonNode->setCompleteListener( [=] (spTrackEntry…

3 contributions in private repositories Dec 2 – Dec 7

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